Add an animated icon to the map

Add an animated icon to the map that was generated at runtime with the Canvas API.

Add an animated icon to the map

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Add an animated icon to the map</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
<script src="https://cdn.jsdelivr.net/npm/@goongmaps/goong-js@1.0.9/dist/goong-js.js"></script>
<link href="https://cdn.jsdelivr.net/npm/@goongmaps/goong-js@1.0.9/dist/goong-js.css" rel="stylesheet" />
<style>
	body { margin: 0; padding: 0; }
    #map { position: absolute; top: 0; bottom: 0; width: 100%; }
</style>
</head>
<body>

<div id="map"></div>

<script>
    goongjs.accessToken = 'wnicbAmnNkoMHNYUKWnlFHezV189FjmMwkNJ7hKW';
    var map = new goongjs.Map({
        container: 'map',
        style: 'https://tiles.goong.io/assets/goong_map_web.json'
    });

    var size = 200;

    // implementation of CustomLayerInterface to draw a pulsing dot icon on the map
    // see https://docs.goong.io/javascript/properties/#customlayerinterface for more info
    var pulsingDot = {
        width: size,
        height: size,
        data: new Uint8Array(size * size * 4),

        // get rendering context for the map canvas when layer is added to the map
        onAdd: function () {
            var canvas = document.createElement('canvas');
            canvas.width = this.width;
            canvas.height = this.height;
            this.context = canvas.getContext('2d');
        },

        // called once before every frame where the icon will be used
        render: function () {
            var duration = 1000;
            var t = (performance.now() % duration) / duration;

            var radius = (size / 2) * 0.3;
            var outerRadius = (size / 2) * 0.7 * t + radius;
            var context = this.context;

            // draw outer circle
            context.clearRect(0, 0, this.width, this.height);
            context.beginPath();
            context.arc(
                this.width / 2,
                this.height / 2,
                outerRadius,
                0,
                Math.PI * 2
            );
            context.fillStyle = 'rgba(255, 200, 200,' + (1 - t) + ')';
            context.fill();

            // draw inner circle
            context.beginPath();
            context.arc(
                this.width / 2,
                this.height / 2,
                radius,
                0,
                Math.PI * 2
            );
            context.fillStyle = 'rgba(255, 100, 100, 1)';
            context.strokeStyle = 'white';
            context.lineWidth = 2 + 4 * (1 - t);
            context.fill();
            context.stroke();

            // update this image's data with data from the canvas
            this.data = context.getImageData(
                0,
                0,
                this.width,
                this.height
            ).data;

            // continuously repaint the map, resulting in the smooth animation of the dot
            map.triggerRepaint();

            // return `true` to let the map know that the image was updated
            return true;
        }
    };

    map.on('load', function () {
        map.addImage('pulsing-dot', pulsingDot, { pixelRatio: 2 });

        map.addSource('points', {
            'type': 'geojson',
            'data': {
                'type': 'FeatureCollection',
                'features': [
                    {
                        'type': 'Feature',
                        'geometry': {
                            'type': 'Point',
                            'coordinates': [0, 0]
                        }
                    }
                ]
            }
        });
        map.addLayer({
            'id': 'points',
            'type': 'symbol',
            'source': 'points',
            'layout': {
                'icon-image': 'pulsing-dot'
            }
        });
    });
</script>
</body>
</html>